OPENSMUS HELP
:
SERVER SIDE SCRIPTING
SAMPLE SCRIPTMAP CONFIGURATION FILE
#--------------------------------------------------------- #-- OpenSMUS Script Map Configuration file #-- Version 2 #--------------------------------------------------------- #-- Lines starting with a pound sign # are comments #-- To enable a configuration directive uncomment the line #-- and edit the value #--------------------------------------------------------- # #-- This file configures the mapping between movie names and #-- server side script classes. All movie names should be listed #-- in uppercase, but the script class name is case-sensitive. #-- Multiple class names can be specified, separated by ; #-- Server side script classes must be available to the Java VM #-- in order to be loaded. Please make sure their paths are listed #-- in the classpath argument when OpenSMUS is started. #-- OpenSMUS will automatically find classes in the scripts/ #-- directory and its subdirectories. #-- Classes in scripts CAN be dynamically reloaded. #-- General format: #-- MOVIENAME = ServerSideScriptClass #-- The DEFAULT key can be used to specify a default ServerSideScript #-- object to be loaded by all movies with no matching script classes. #-- Examples: (uncomment to activate) #CHAT = ChatBotScript #LOBBY = LobbyClass #GAME = GameClass;PunkBuster #DEFAULT = ADefaultClassForAllMovies